Your search returned 343 results in the Category: science - applied sci. & tech. (inventions & computers).
The Coding in the Cafeteria book presents early learners with a cafeteria story challenge they can solve using Scratch 3. Simple text and... [Read More]
The Coding in the Cafeteria book presents early learners with a cafeteria story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.
The Coding in the City book presents early learners with a city story challenge they can solve using Scratch 3. Simple text and instructional images... [Read More]
The Coding in the City book presents early learners with a city story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.
The Coding in the Science Lab book presents early learners with a science lab story challenge they can solve using Scratch 3. Simple text and... [Read More]
The Coding in the Science Lab book presents early learners with a science lab story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.
The Coding on the Playground book presents early learners with a playground story challenge they can solve using Scratch 3. Simple text and... [Read More]
The Coding on the Playground book presents early learners with a playground story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.
The Coding Onstage book presents early learners with a theater story challenge they can solve using Scratch 3. Simple text and instructional images... [Read More]
The Coding Onstage book presents early learners with a theater story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.
A step-by-step visual guide to creating your own projects using Scratch 3.0. Techy kids will get familiar with Scratch 3.0 using this beginner's... [Read More]
A step-by-step visual guide to creating your own projects using Scratch 3.0. Techy kids will get familiar with Scratch 3.0 using this beginner's guide to coding. Difficult coding concepts become fun and easy to understand as budding programmers build their own projects using Scratch 3.0, the latest software from the world's most popular programming language for beginners. Make a Dino Dance Party or create your own electronic birthday cards. Build games, simulations, and mind-bending graphics as you discover the awesome things computer programmers can do with Scratch 3.0. Coding Projects in Scratch, 2nd Edition, uses a visual step-by-step approach to split complicated code into manageable, easy-to-digest chunks so that the most impressive projects become possible. Suitable for complete beginners, this book will give readers a solid understanding of programming, preparing them to create their own projects from scratch, and even move on to more complex programming languages like Python.
Theme: Coding
"Information accompanies instructions for various dinosaur-themed activities that demonstrate skills needed for coding. The text level and subject... [Read More]
"Information accompanies instructions for various dinosaur-themed activities that demonstrate skills needed for coding. The text level and subject matter are intended for students in grades 3 through 8"--
Theme: Coding
Information accompanies instructions for various extreme-sports-themed activities that demonstrate skills needed for coding. The text level and... [Read More]
Information accompanies instructions for various extreme-sports-themed activities that demonstrate skills needed for coding. The text level and subject matter are intended for students in grades 3 through 8.
Theme: Coding
""Information accompanies instructions for various extreme-sports-themed activities that demonstrate skills needed for coding. The text level and... [Read More]
""Information accompanies instructions for various extreme-sports-themed activities that demonstrate skills needed for coding. The text level and subject matter are intended for students in grades 3 through 8"-Provided by publisher"--
Theme: Coding
Information accompanies instructions for various mythical-creature-themed activities that demonstrate skills needed for coding. The text level and... [Read More]
Information accompanies instructions for various mythical-creature-themed activities that demonstrate skills needed for coding. The text level and subject matter are intended for students in grades 3 through 8.
Theme: Coding
"Information accompanies instructions for various mythical-creature-themed activities that demonstrate skills needed for coding. The text level and... [Read More]
"Information accompanies instructions for various mythical-creature-themed activities that demonstrate skills needed for coding. The text level and subject matter are intended for students in grades 3 through 8"--
Theme: Coding
Information accompanies instructions for various outer-space-themed activities that demonstrate skills needed for coding. The text level and subject... [Read More]
Information accompanies instructions for various outer-space-themed activities that demonstrate skills needed for coding. The text level and subject matter are intended for students in grades 3 through 8.
Theme: Coding
""Information accompanies instructions for various outer-space-themed activities that demonstrate skills needed for coding. The text level and... [Read More]
""Information accompanies instructions for various outer-space-themed activities that demonstrate skills needed for coding. The text level and subject matter are intended for students in grades 3 through 8"-Provided by publisher"--
Theme: Coding